![]() ![]() ![]() However since rebooting the game display has inexplicably become ‘red & white’ instead of color. Next, I repeated the Shadow Of The Tomb Raider built-in benchmark again using the lowest graphical preset with 1280×720 resolution. The following is a short extract captured during the benchmark: In Grand Theft Auto V using default settings, 1280×720 resolution and ‘VSync’ off, during the final built-in benchmark the frame rate average was 67.7 FPS: Starting with Counter-Strike: Global Offensive, using default settings with 1280×720 resolution the average frame rate was 90.0 FPS:Īs demonstrated by the following short screen capture: Then after creating the directories ‘.config/MangoHud’ and ‘mangologs’ I copied the example configuration file ‘/usr/share/doc/mangohud/’ to ‘.config/MangoHud/nf’ and tweaked a few of the settings like adding temperatures, removing frame timings, setting an output folder and changing the on-screen position and toggle keys so as not to conflict with in-game keys:įinally, I simply started Steam with ‘mangohud steam’. First I installed an AUR helper with the command The installation of MangoHud was extremely simple. So now I’ve been able to capture the average frame rate for the games I previously tested and I’ll present them below. Until now, however, for Linux, I’ve always had to estimate the average FPS as I’ve not been aware of a good reliable equivalent.įortunately several ‘commenters’ recommended using MangoHud, a Linux open-source Vulkan/OpenGL overlay for monitoring FPS, CPU/GPU usage, and temperatures similar to MSI Afterburner. ![]() If the ‘hackendeck’ had just been Steam on Windows then to review gaming performance I’d just use MSI Afterburner. Interestingly the ‘hackendeck’ uses a Linux OS, specifically Manjaro, as whilst Valve based their earlier version of Steam OS on Debian, they have now switched to being based on Arch. Previously I followed Valve’s documentation to build a ‘hackendeck’ using a mini PC to emulate their highly anticipated Steam Deck. ![]()
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